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	<title>Paolo Tonon &#187; Processing</title>
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	<link>http://www.paolotonon.com</link>
	<description>digital artist and designer</description>
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		<title>Cities need stories</title>
		<link>http://www.paolotonon.com/2010/08/18/cities-need-stories/</link>
		<comments>http://www.paolotonon.com/2010/08/18/cities-need-stories/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 15:58:26 +0000</pubDate>
		<dc:creator>paolotonon</dc:creator>
				<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Calvino]]></category>
		<category><![CDATA[poster]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[Processing]]></category>

		<guid isPermaLink="false">http://www.paolotonon.com/?p=139</guid>
		<description><![CDATA[
Poster for partecipation in Felicity international graphic competition. Felicity is an international design competition is open to graphic artists all over the world. The primary objective of Felicity is to promote a debate around the basic theme of life in the community and how improvements can be made.This Artwork like the Isadora city in the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.paolotonon.com/wp-content/uploads/2010/08/paolo_tonon_isaura_low.jpg"><img class="alignnone size-medium wp-image-140" title="Cities need stories" src="http://www.paolotonon.com/wp-content/uploads/2010/08/paolo_tonon_isaura_low-500x714.jpg" alt="Cities need stories" width="500" height="714" /></a></p>
<p>Poster for partecipation in <a title="Felicity" href="http://www.felicityproject.it/">Felicity</a> international graphic competition. Felicity is an international design competition is open to graphic artists all over the world. The primary objective of Felicity is to promote a debate around the basic theme of life in the community and how improvements can be made.This Artwork like the Isadora city in the Calvino&#8217;s novel has two main aspects.</p>
<p>By one side the raw data that describe the 136 most populated urban areas in the world. This data tell us about the basic city characteristics: Population, Extension, Density ad Purchasing Power Parity. Like the subterranean lake, the data feed upper semantic levels.<br />
By the other side the artworks presents a graphic representation of the data by exploded pie charts that may look like wells; a very complex visual scenario but coherent, like the Calvino&#8217;s description of aerial part of Isaura.<br />
The story is an attempt to find human meaning in the raw data. Good stories, based on true data, can really enhance our cities.</p>
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		<title>Le Chariot</title>
		<link>http://www.paolotonon.com/2010/07/15/le-chariot/</link>
		<comments>http://www.paolotonon.com/2010/07/15/le-chariot/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 20:08:28 +0000</pubDate>
		<dc:creator>paolotonon</dc:creator>
				<category><![CDATA[Illustration]]></category>
		<category><![CDATA[horse]]></category>
		<category><![CDATA[manequin]]></category>
		<category><![CDATA[Monarch]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[tarots]]></category>

		<guid isPermaLink="false">http://www.paolotonon.com/?p=135</guid>
		<description><![CDATA[The trailer represents the today&#8217;s society immersed in information noise, driven by trans-humanistic hopes, feared  the hidden taboo in the eyes of the majority, rather inclined to uncritically  follow stars created by the Monarch Project.
At the center there is the artist that reveals hidden meanings by semantically reversing ready-made. icons.
&#8212;
Digital print on canvas 70&#215;100 cm presented [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_136" class="wp-caption alignnone" style="width: 510px"><a href="http://www.paolotonon.com/wp-content/uploads/2010/07/leChariotScreen.png"><img class="size-medium wp-image-136" title="le Chariot" src="http://www.paolotonon.com/wp-content/uploads/2010/07/leChariotScreen-500x666.png" alt="le Chariot" width="500" height="666" /></a><p class="wp-caption-text">le Chariot</p></div>
<p>The trailer represents the today&#8217;s society immersed in information noise, driven by trans-humanistic hopes, feared  the hidden taboo in the eyes of the majority, rather inclined to uncritically  follow stars created by the Monarch Project.<br />
At the center there is the artist that reveals hidden meanings by semantically reversing ready-made. icons.<br />
&#8212;<br />
Digital print on canvas 70&#215;100 cm presented at 22 Tarocchi <a id="yui_3_1_0_1_1279224088870959" style="text-decoration: none; color: #0063dc;" rel="nofollow" href="http://www.ziguline.com/2010/06/30/22-tarocchi/">www.ziguline.com/2010/06/30/22-tarocchi/</a></p>
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		<title>Oblivion</title>
		<link>http://www.paolotonon.com/2009/12/21/oblivion/</link>
		<comments>http://www.paolotonon.com/2009/12/21/oblivion/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 13:15:59 +0000</pubDate>
		<dc:creator>paolotonon</dc:creator>
				<category><![CDATA[Installation]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[computer vision]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[input]]></category>
		<category><![CDATA[learn background]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.paolotonon.com/?p=66</guid>
		<description><![CDATA[Oblivion is an interactive video piece by Paolo Tonon.
Oblivion transforms real time video input in a three dimensional grid of colored cubes. It also &#8220;learns&#8221; the background and when a person or an object comes in the camera scope the cubes that form person&#8217;s image come forward to spectator&#8217;s point of view.
Oblivion is made in [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_132" class="wp-caption alignnone" style="width: 510px"><a href="http://www.paolotonon.com/wp-content/uploads/2009/12/4317841045_847d7c69e3_z.jpg"><img class="size-medium wp-image-132" title="Oblivion" src="http://www.paolotonon.com/wp-content/uploads/2009/12/4317841045_847d7c69e3_z-500x375.jpg" alt="Oblivion" width="500" height="375" /></a><p class="wp-caption-text">Oblivion</p></div>
<p><strong style="font-weight: bold;">Oblivion is an interactive video piece by Paolo Tonon.</strong></p>
<p><a title="Watch Oblivion demo video un Vimeo" href="http://www.vimeo.com/8300290">Oblivion</a> transforms real time video input in a three dimensional grid of colored cubes. It also &#8220;learns&#8221; the background and when a person or an object comes in the camera scope the cubes that form person&#8217;s image come forward to spectator&#8217;s point of view.</p>
<p><a title="Watch Oblivion demo video un Vimeo" href="http://www.vimeo.com/8300290">Oblivion</a> is made in Processing, music on video is courtesy of Donnacha Costello.</p>
<p>You can <a href="http://www.paolotonon.com/download/oblivion.pde">download the source code.</a> To try it you need a webcam, once the program started go outside the camera scope and click left mouse button. Enjoy!</p>
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<p><strong><br />
</strong></p>
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